The most powerful console ever, featuring 6 Teraflops of graphical processing power, true 4K gaming and compatibility with Xbox One games and accessories.

The Xbox team doesn’t talk in too much detail about the innards of devices and we suspect that things are still a long way from final for Project Scorpio.
The focus has been the confirmed six teraflops of GPU power, mentioned a number of times on stage at E3 2016, along with the “most powerful console” positioning.

The main crux of Project Scorpio is delivering uncompromised 4K gaming. That’s a different position to the already available Xbox One S, which supports 4K Ultra HD sources like Netflix and Amazon Instant Video, and Ultra HD Blu-ray, but cannot play games in 4K. Although it does support HDR (high dynamic range).

In the announcement of Project Scorpio, there was also a fair amount of talk of VR. With Bethesda already showing off plans for Fallout in VR – which we’ve had a chance to demo – another aim of Project Scorpio is to deliver high-fidelity VR gaming.
Where the official announcement ends, the rumours continue, with sources talking to Kotaku saying that Scorpio will be “technically capable of supporting Oculus.” Partnering with an established name in VR (at least as established as you can get in a brand new sector) would be something of a coup for Xbox, bringing that hardware to the console and reducing the need for a PC. However, there’s nothing official to suggest this has happened.


Project Scorpio release date

It’s perhaps exciting to be able to put a date on a future release. Project Scorpio is slated for a December 2017 launch, right in time for “the holiday season”.
Of course, there’s no price yet, and with almost a year of development, we’re sure there’s going to be a lot more to learn about the future of Xbox.
We fully expect Microsoft’s E3 2017 press event to be headlined by Project Scorpio.
These are exciting times.

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